nalgebra_geometry3 0.1.1

The 3D geometry: quaternions, unit quaternions, Rotation3 methods, isometries, similarities, dual quaternions, AbstractRotation, point / translation / scale 3 methods, Matrix4 homogeneous (cg).

  • nalgebra

    depends on ^0.1.1

    Linear algebra for provable game physics: a Cairo port of the Rust nalgebra crate.

  • nalgebra_glam

    depends on ^0.1.1

    Conversions between nalgebra-cairo and glam-cairo types: the glam interop of the Rust nalgebra crate (its `convert-glam` features) as a separate package.

  • nalgebra_transform3

    depends on ^0.1.1

    Transform3, Projective3, Affine3, Perspective3, Orthographic3 and their products (upstream geometry::transform).