nalgebra_geometry3 0.1.1
The 3D geometry: quaternions, unit quaternions, Rotation3 methods, isometries, similarities, dual quaternions, AbstractRotation, point / translation / scale 3 methods, Matrix4 homogeneous (cg).
depends on ^0.1.1
Linear algebra for provable game physics: a Cairo port of the Rust nalgebra crate.
depends on ^0.1.1
Conversions between nalgebra-cairo and glam-cairo types: the glam interop of the Rust nalgebra crate (its `convert-glam` features) as a separate package.
depends on ^0.1.1
Transform3, Projective3, Affine3, Perspective3, Orthographic3 and their products (upstream geometry::transform).