rapier_dynamics2d 0.1.0-alpha.1
2D rigid-body dynamics of rapier-cairo: bodies, colliders, narrow-phase bookkeeping, joints, contact and joint solver.
2D rigid-body dynamics of rapier-cairo: bodies, colliders, narrow-phase bookkeeping, joints (fixed, revolute, prismatic, rope, spring; limits and motors), the soft-contact substep solver and sleeping.
Part of rapier-cairo, a port of the Rapier physics engine to Cairo for provable physics. Q32.32 fixed-point scalars from fixed-cairo and vectors from glam-cairo.
Most users depend on rapier2d, which re-exports what a game needs.
0.1.0-alpha.1 is an alpha: no API or numeric stability. Every alpha is validated against golden vectors
recorded from rapier2d-f64 0.35.3 / parry2d-f64 0.30.2 within documented tolerance bands, and
the deliberate divergences from upstream are listed in
docs/adr/0001-upstream-divergences.md.
From 0.1.0 on, the siblings' versioning policy applies: a numeric change is a MINOR bump, so pinning a version
pins the simulation's results.
MIT
Version 0.1.0-alpha.1
Uploaded 4 hours ago
License MIT
Size 142.6 KB
Run the following command in your project dir
scarb add rapier_dynamics2d@0.1.0-alpha.1
Or add the following line to your Scarb.toml
rapier_dynamics2d = "0.1.0-alpha.1"