glam_core 0.4.1

Core of the glam port: Q32.32 vectors, matrices, quaternions, affines, camera, and the integer vector types

  • glam

    depends on ^0.4.1

    Port of glam-rs: fixed-point vector, matrix and quaternion math for provable games (facade over glam_core, glam_int, glam_swizzles, glam_int_swizzles)

  • glam_int

    depends on ^0.4.1

    Integer vector methods of the glam port (IVec2/3/4, UVec2/3/4 traits and constants)

  • glam_int_swizzles

    depends on ^0.4.1

    Integer vector swizzles of the glam port (IVec2/3/4, UVec2/3/4)

  • glam_swizzles

    depends on ^0.4.1

    Float vector swizzles of the glam port (Vec2/3/4)

  • glamx

    depends on ^0.4.1

    Physics-oriented extensions of glam (Rot2, Pose2, Pose3, SdpMatrix, symmetric eigen): port of Dimforge glamx on the fixed Q32.32 scalar